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High Alching Values
(use fire staff and nature runes)*

Item gold pieces Notes
Holy Symbol, unstrung or unblessed 120 Not worth it . . . natures too expensive
Holy Symbol, blessed 180 Not worth it . . . natures too expensive
Gold Amulet 210 Not worth it . . . natures too expensive
Rune Javelins 240 High alch these for the experience (65 xp each, like everything else) only if you make your own natures
Sapphire Amulet 540 Save sapphires for the gaming necklace

Emerald Amulet

765 Save emeralds to make dueling rings!
Diamond Amulet ?  
Yew Long Bow, strung 768 log 250, string 100,nature 350: make 68 gp each
Steel Plate Armor 1,200 240 per steel bar, or
120 per coal (if iron free)
Ruby Amulet 1,215 Save rubies to make forging rings!
Magic Long Bow, strung 1,536 log 800; string 100, nature 350: make 286 gp each
Blue Dragon Hide Vambraces 1,800 1800 per blue hide!
Mithril Plate Armor 3,120 624 per mithril bar, or
156 per coal (if mith free)
Green Dragon Hide Chest 4,680

1560 per green hide

Blue Dragon Hide Chest

5,616 1872 per blue hide!
Red Dragon Hide Chest 6,738 2,243 per red hide!
Adamantite Plate Armor 7,680 1590 per addy bar, or
265 per coal (if addy free)
Black Dragon Hide Chest 8,088 2696 per black hide!
Rune Medium Helm 11,520 high alch's for more than players pay for it. Only rune item worth high-alching in low numbers.
Rune Chain 30,000 Sells for about 40-55k
     

* Note: The general store in Mort'ton often pays more for items than the high-alch amount. You may want to consider selling items there instead of high-alching them, if the amount of money raised is the key.